Game-based learning

Understanding how game design and gamification shape motivation, participation and learning.

What makes a game a meaningful learning experience?

This research strand brings together the design of educational games and the study of learners’ experiences. It considers how game mechanics relate to engagement, knowledge and the wider learning context.

Areas of interest

  • Game-based learning
  • Gamification
  • Serious games
  • Learner motivation

Explore related research

Gamified virtual environments for health educationMammoverse

For prospective researchers

Start with a question that interests you, then read related studies to identify what remains unclear. Explain how your proposed work connects to this theme and what evidence you would need.

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