Mammoverse
Mammoverse connects the design of a virtual learning environment with research on health education. Two related publications examine participants’ experiences, knowledge assessments and the role of gamification.
How can technology support learning? Explore three connected themes and the studies that bring them into focus.
01Understanding how game design and gamification shape motivation, participation and learning.
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02Exploring learning experiences that connect interactive media, virtual environments and real-world contexts.
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03Investigating artificial intelligence, learning analytics and human–AI collaboration in education.
Explore the themeSelected research strands, connected to their published evidence.
Mammoverse connects the design of a virtual learning environment with research on health education. Two related publications examine participants’ experiences, knowledge assessments and the role of gamification.
This research connects artificial intelligence with questions about participation and learning processes in educational settings.
A scientific mapping perspective on the connections between virtual reality and health science education.
Theme groupings organise research interests documented in the UM Expert profile. Selected studies are linked to publisher records.