Immersive learning

Exploring learning experiences that connect interactive media, virtual environments and real-world contexts.

How can immersive environments support understanding?

Augmented and virtual reality offer ways to situate learning in interactive environments. Work in this strand considers the design, usability and evaluation of those experiences, including health education.

Areas of interest

  • Augmented reality
  • Virtual reality
  • Metaverse learning
  • Interactive multimedia

Explore related research

Gamified virtual environments for health educationMammoverseUnderstanding a developing field of researchMapping VR in health education

For prospective researchers

Start with a question that interests you, then read related studies to identify what remains unclear. Explain how your proposed work connects to this theme and what evidence you would need.

Prepare a research enquiry